Content Packs SIZE
by Apparatus · in General Discussion · 12/10/2005 (9:13 pm) · 13 replies
I just ran over this issue: my pack is soon to reach 200 MB (that would be in about an hour). And I just started to work on interiors. How far can I go from here? How many people are willing to download a 300 MB pack out there? Is there a limit?
cheers,
Apparatus
cheers,
Apparatus
About the author
Tarakibu Studio
#2
12/10/2005 (9:24 pm)
If your packs are free, then people will download any size file ;)
#3
12/10/2005 (9:27 pm)
//
#4
It's more elegant that way.
12/10/2005 (9:30 pm)
Well, i wish i could one day work faster and release one dvd at a time :) It's more elegant that way.
#6
12/10/2005 (10:15 pm)
I am not sure yet; I just left my former job behind (outsourcing for top games) to become a true indie; truth is, I need same revenues now and then :))
#7
Anyways Apparatus, if your going to release anything over 20-30MBs, it might be best to use a password protected .zip and release it on BitTorrent, that way people with faster connections can get it quicker, and people with slower connections... Well they'll get it too eventually ;) Torrent is a HUGE bandwidth saver, for content creators, and a nightmare for ISPs.
12/10/2005 (11:52 pm)
Too late Jonathon I already commondered him for a bit ;)Anyways Apparatus, if your going to release anything over 20-30MBs, it might be best to use a password protected .zip and release it on BitTorrent, that way people with faster connections can get it quicker, and people with slower connections... Well they'll get it too eventually ;) Torrent is a HUGE bandwidth saver, for content creators, and a nightmare for ISPs.
#8
Bear in mind bandwidth costs and work out the distribution costs beforehand. I dont think file size is too much of an issue these days, but I would also offer a CD version for a nominal shipping fee. There is at least one outfit on the web that you can outsource packaging, cd production and mailing to, it costs, but if you pass it on to the customer, its not a bad idea. You just upload an ISO and artwork, they handle fulfilling the order.
12/11/2005 (6:20 am)
Many sites have a lot of large files these days, my fave is 3d-palace.com, lots of tutorials, gigs of downloads.Bear in mind bandwidth costs and work out the distribution costs beforehand. I dont think file size is too much of an issue these days, but I would also offer a CD version for a nominal shipping fee. There is at least one outfit on the web that you can outsource packaging, cd production and mailing to, it costs, but if you pass it on to the customer, its not a bad idea. You just upload an ISO and artwork, they handle fulfilling the order.
#10
12/12/2005 (1:04 pm)
Me too, bigger the better!
#11
12/12/2005 (3:09 pm)
Quote:password protected .zip and release it on BitTorrentZIP passwords aren't very secure. BitTorrent also allows password protected access to trackers, prevent peers connecting except through the tracker, and it's possible to filter IPs accessing the tracker using external software.
#12
12/12/2005 (3:11 pm)
Perhaps cd package is better..
#13
Do you want to sell it as a pack? Then you should offer download 4 sure because almost all other content packs
have online. CD's could be offered as a service for those that wish. But most would want DNLD.
300 megs I can dnld that in like 3 minutes... I guess if someone had a dial up they could pay you extra for a CD shipped.
If it's going to be free.. then you do what Jeff T said earlier in your original idea post.... Put it in TDN.
12/12/2005 (3:41 pm)
CD should be an option. Depends on your goal with it.Do you want to sell it as a pack? Then you should offer download 4 sure because almost all other content packs
have online. CD's could be offered as a service for those that wish. But most would want DNLD.
300 megs I can dnld that in like 3 minutes... I guess if someone had a dial up they could pay you extra for a CD shipped.
If it's going to be free.. then you do what Jeff T said earlier in your original idea post.... Put it in TDN.
Torque Owner Allan Stewart