Errors merging into 1.4
by Unsung Zero · in RTS Starter Kit · 12/08/2005 (2:21 pm) · 0 replies
I have been trying to get the RTS pack to integrate into TGE 1.4 I've gotten everything to work so far with the exception of the following:
Compiling...
terrSelection.cc
terrRender.cc
\Torque\SDK\engine\terrain\terrRender.cc(2398) : error C2601: 'TerrainRender::flushCache' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2420) : error C2601: 'TerrainRender::flushCacheRect' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2440) : error C2601: 'TerrainRender::freeTerrTexture' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2453) : error C2601: 'TerrainRender::allocTerrTexture' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2521) : error C2601: 'TerrainRender::buildBlendMap' : local function definitions are illegal
Maybe I don't have the functions declared somewhere? At the moment, this is the only hold-up. When I get it to compile cleanly and check it out, I'll post up the changes here in the private forums. Has anyone a suggestion as to the cause of the errors? I'm certian it is a simple thing I've overlooked. Thanks :]
Compiling...
terrSelection.cc
terrRender.cc
\Torque\SDK\engine\terrain\terrRender.cc(2398) : error C2601: 'TerrainRender::flushCache' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2420) : error C2601: 'TerrainRender::flushCacheRect' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2440) : error C2601: 'TerrainRender::freeTerrTexture' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2453) : error C2601: 'TerrainRender::allocTerrTexture' : local function definitions are illegal
\Torque\SDK\engine\terrain\terrRender.cc(2521) : error C2601: 'TerrainRender::buildBlendMap' : local function definitions are illegal
Maybe I don't have the functions declared somewhere? At the moment, this is the only hold-up. When I get it to compile cleanly and check it out, I'll post up the changes here in the private forums. Has anyone a suggestion as to the cause of the errors? I'm certian it is a simple thing I've overlooked. Thanks :]