Distributing OpenAL With Your Game...
by Michael Hense · in Torque Game Engine · 12/07/2005 (10:40 am) · 2 replies
... in short, how have developers been packaging OpenAL with their final product?
how does the end user who doesn't have a TGE license, and doesn't already have OpenAL installed, and licenses a TGE game get it installed?
thx
--Mike
how does the end user who doesn't have a TGE license, and doesn't already have OpenAL installed, and licenses a TGE game get it installed?
thx
--Mike
Torque Owner Stefan Lundmark
I don't think anything more is needed.