Game Development Community

Specular support in TGE - ?

by Apparatus · in General Discussion · 12/05/2005 (11:48 am) · 3 replies

I was testing around stuff in TGE exporting several types of materials to get a better knowledge of its features and loading a tree shape in Show tool I got this message:

i35.photobucket.com/albums/d184/floatingapparatus/specular.jpg
So, i was wondering if this is a message for TSE users or specular maps are implemented in TGE as well.

#1
12/05/2005 (12:03 pm)
Slashes changed mid stream? windows won't like that file path. I don't think TGE has specular. In TSE that's normally defined in the materials.cs script.
#2
12/05/2005 (12:05 pm)
That's how Showtool displayed the message, neveer had problems with paths in it. Why specular.cs instead materials.cs?
#3
12/05/2005 (12:33 pm)
Quote:
Slashes changed mid stream? windows won't like that file path. I don't think TGE has specular. In TSE that's normally defined in the materials.cs script.

Nah, not true. You're giving that path to TGE, not to Windows - it won't care.