Game Development Community

Which free compilers work with torque ?

by Jean-marc Bruno · in Torque Game Engine · 12/03/2005 (8:35 am) · 4 replies

Hi, i've been trying to get torque working on TBE and it never worked ....so does anyone know any free compilers that can compile torque ?

#1
12/03/2005 (8:39 am)
Takes a little work to get it going correctly, but you can use this
#2
12/03/2005 (8:43 am)
What platform are you using?

If you're using Windows...
I would suggest with a little modification to TGE 1.4 you can get it up and running with Microsoft Visual C++ Express Edition (free).
Download Here

Check out this GG Resource:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9253
To get it up and running.

- Eric
#3
12/03/2005 (8:43 am)
Did you go through the instructions for TBE? I didn't have any problems wih it. Some people have had stumbling bocks in getting it to work with additions because of makefiles, but for vanilla Torque, it worked nicely. Of course, 1.4 may have borked the default setup a bit, though.

You should be able to use Visual Studio Express from Microsoft's download program and a few of the resources here.

But this should really be moved to the private forum.

EDIT:
Just noticed you don't have a SDK license. Are you a student or commercial licensee?
#4
12/15/2005 (12:46 am)
I haven't been into it very far, but I have gotten TGE 1.4 to build using MinGW / GCC on WinXP. Demo program seems to work fine. The resource mentioned above is the main key.

I'm actually doing the builds using cygwin, but with the mingw version of GCC. i.e. install cygwin and mingw, then in your cygwin shell:

PATH=/c/mingw/bin:$PATH

That way it will get the mingw version of gcc, no worries about cross-compiling. Like I said, it seems to work so far.