Game Development Community

TGE 1.4 performance question

by Chan Chi Kit · in General Discussion · 12/02/2005 (3:41 am) · 2 replies

My computer configuration:

Intel 2.8G CPU
512MB (256MB X2) DDR SDRAM 333MHz Dual Channel
Onboard Display Intel 82865G, 128MB AGP Aperture, 1MB Video Buffer (can set to 8MB)

When I put 8 objects (the green player, which come with the engine) to TGE1.4 with default scene and one green player which I can control, I found that TGE 1.4 can only show 16 ~ 18 fps. However, if I put same number of objects plus a player to TGE 1.3, it can show about 24 fps.

What happened to TGE 1.4...? Even using TGE 1.3 to design game, the fps should be dropped to 10 something when I add some buildings and other effects. How can I design the game wth only 1x fps...?

Actually, I don't believe it is the problem of onboard display because it can display/play most of 3D games normally.

Please help.

Thanks.

#1
12/02/2005 (7:53 am)
Wrong forum.

Also, you might wanna check so you're not running debug or so your objects are constructed properly, because those figures are WAY off and it's not normal.
#2
12/02/2005 (6:15 pm)
Wrong Forum... I don't know which forum I should post...

I just used green player which come with TGE, so the objects shoud be constructed properly.