Game Development Community

Save Dialog 1.1alpha

by David .NfoCipher. Bunt · in Torque Game Builder · 11/28/2005 (9:01 am) · 6 replies

Anyone come across this error on the tile editor yet?
common/ui/SaveFileDlg.gui (206): Unable to find object: 'SaveDirTreeEx' attempting to call function 'setSelectedPath'
common/ui/SaveFileDlg.gui (211): Unable to find object: 'SaveDirTreeEx' attempting to call function 'getSelectedPath'
common/ui/SaveFileDlg.gui (211): Unable to find object: 'SaveFileListEx' attempting to call function 'setPath'
common/ui/SaveFileDlg.gui (221): Unable to find object: 'SaveDirTreeEx' attempting to call function 'getSelectedPath'

#1
11/29/2005 (8:32 am)
I've opened up a can of worms here with the platform io layer. I'll update my howto when I get this mess fixed.
#2
11/29/2005 (2:11 pm)
I'm simply unable to save anything... It just says "Saving failed!" and that's it.
#3
11/30/2005 (12:02 am)
That's because the platform functions it's trying to call doesn't exist in the linux/mac io files.
#4
12/06/2005 (8:40 pm)
FIxed.. Added needed functions to the linux build.
#5
12/07/2005 (4:12 am)
Cool. What about the Mac build?
#6
12/07/2005 (2:19 pm)
Well, it shouldn't be hard at all to fix the mac build as it's pretty darn close to the linux build. Most of the needed stuff is in tge 1.4. Course, you just can't copy the files over, but you can move the needed functions over. Trying to come up with a better way to post these fixes as some people have issues with me posting full files and TDN just doesn't like me.

On the upside, I have a mac getting shipped to me, so I'll be able to help out in that area too.