GuiPlayerView animation question
by Jacob · in Torque Game Engine · 11/27/2005 (2:47 pm) · 6 replies
I am hoping for some help with this issue:
I have a GuiPlayerView set up and my player model loads into it but it's static. I would like to have it play an animation like the "forward" animation that seems to show in the Realm Wars player selection screen.
Here is the command I am using to make it happen:
ShowPlayer.setModel("Game/Data/Player/player.dts", "Game/Data/Player/player_run.dsq");
Is there anything else I need to do to have my animation play?
Thanks!
I have a GuiPlayerView set up and my player model loads into it but it's static. I would like to have it play an animation like the "forward" animation that seems to show in the Realm Wars player selection screen.
Here is the command I am using to make it happen:
ShowPlayer.setModel("Game/Data/Player/player.dts", "Game/Data/Player/player_run.dsq");
Is there anything else I need to do to have my animation play?
Thanks!
About the author
#3
12/01/2005 (1:22 pm)
Thank You - that clears things up! :)
#4
Cheers
12/01/2005 (5:30 pm)
I'm not 100% certian where the guiObjectView code should be placed for it to compile correctly. Any help for this code-noob will be greatly appreciated :)Cheers
#5
And in the example/fps/client/ (scripts & ui) I placed the .cs and .and .gui ;o)
12/02/2005 (12:00 am)
My .cc & .h files are in engine/guiAnd in the example/fps/client/ (scripts & ui) I placed the .cs and .and .gui ;o)
Torque 3D Owner Jacob