Art Problem
by Ben Ewing · in Artist Corner · 11/26/2005 (6:39 pm) · 2 replies
Ok, at first I thought it was the script, but when I changed the model, It worked. I am tring to get a cool little spaceship my friend made into Torque, when I use my friends model, TGE crashes while loading the mission(last thing it does is load the model), but when I change the model, It works fine.
Does anyone know what could cause this?
BTW the model has 1001 polys.
Does anyone know what could cause this?
BTW the model has 1001 polys.
#2
Since it's a vehicle, it may need some Nodes[depending on the vehicleType], probably they've been left out, but a hard crash??!
Could be physically too HUGE to work also, I think I've heard that will crash also...
See, could be any number of things...;), without screenshots of the Group Names, Joints, a shot of the ShowTool...it's very hard to troubleshoot a shape long distance.
11/27/2005 (8:35 am)
It's hard to tell from the description. I have a couple of thoughts but nothing that pops to mind. You may have to submit the Source shape to someone and have them take a look. If you can send it to me, I'll take a look and see what pops up; I won't steal or use the files for anything other than helping with this project.Since it's a vehicle, it may need some Nodes[depending on the vehicleType], probably they've been left out, but a hard crash??!
Could be physically too HUGE to work also, I think I've heard that will crash also...
See, could be any number of things...;), without screenshots of the Group Names, Joints, a shot of the ShowTool...it's very hard to troubleshoot a shape long distance.
Torque Owner N R Bharathae