Game Development Community

Art Problem

by Ben Ewing · in Artist Corner · 11/26/2005 (6:39 pm) · 2 replies

Ok, at first I thought it was the script, but when I changed the model, It worked. I am tring to get a cool little spaceship my friend made into Torque, when I use my friends model, TGE crashes while loading the mission(last thing it does is load the model), but when I change the model, It works fine.

Does anyone know what could cause this?
BTW the model has 1001 polys.

#1
11/26/2005 (7:56 pm)
Start with double-checking the node structure to make sure everything is oriented properly and the hierarchy is setup correctly. Use the DTS Export tutorial as a guide.
#2
11/27/2005 (8:35 am)
It's hard to tell from the description. I have a couple of thoughts but nothing that pops to mind. You may have to submit the Source shape to someone and have them take a look. If you can send it to me, I'll take a look and see what pops up; I won't steal or use the files for anything other than helping with this project.

Since it's a vehicle, it may need some Nodes[depending on the vehicleType], probably they've been left out, but a hard crash??!

Could be physically too HUGE to work also, I think I've heard that will crash also...

See, could be any number of things...;), without screenshots of the Group Names, Joints, a shot of the ShowTool...it's very hard to troubleshoot a shape long distance.