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Node Placement Doesn't export correctly.

by Don Cravey · in Artist Corner · 11/25/2005 (11:05 am) · 0 replies

Ok, I just finished the base for my Bomber, and I added everything like I should. Problem is, I placed the node right in fron of the viewport, but when I use it in the game, the player is place in the back of the cabin. The external cam node is also placed too close to the fuselage. It's as if all the nodes where crammed together when the mesh was exported. The same thing happened when I rendered the Sea Falcon.

Anyone have any ideas?