Torque 1.4 comile error VC 6 - resolution
by Dee · in Torque Game Engine · 11/24/2005 (5:00 am) · 1 replies
Issue:
Getting an error during compile
- Using Visual Studio 6
- Using Torque SDK 1.4 (exe) download
error LNK2001: unresolved external symbol "private: static class TextureObject * __cdecl TextureManager::loadTexture(char const *,enum TextureHandleType,bool,bool)" (?loadTexture@TextureManager@@CAPAVTextureObject@@PBDW4TextureHandleType@@_N2@Z)
..about 10-12 related errors
Resolution:
Required adding the below to platform\platform.h
#ifndef _GTEXMANAGER_H_
# include "dgl/gtexManager.h"
#endif
Getting an error during compile
- Using Visual Studio 6
- Using Torque SDK 1.4 (exe) download
error LNK2001: unresolved external symbol "private: static class TextureObject * __cdecl TextureManager::loadTexture(char const *,enum TextureHandleType,bool,bool)" (?loadTexture@TextureManager@@CAPAVTextureObject@@PBDW4TextureHandleType@@_N2@Z)
..about 10-12 related errors
Resolution:
Required adding the below to platform\platform.h
#ifndef _GTEXMANAGER_H_
# include "dgl/gtexManager.h"
#endif
Torque Owner Dee
from Griffin Milsap
Release project, Torque Demo.dsw