Why is there no Joystick support for Mac?
by Chris Newman · in Torque Game Engine · 11/14/2005 (5:01 am) · 2 replies
I understand that it is not supported by the Engine itself, but what is the reasoning for this?
Is getting a joystick working on a mac hard? Does the OS even support a joystick or do they just not simply make any?
One of our games uses a joypad as the main controller and we wish to also use a joypad in the mac version.
If the Mac OS can use a joypad/joystick, can anyone who have attempted this, point me in the right direction?
Thanks in advanced for teh help and info.
Is getting a joystick working on a mac hard? Does the OS even support a joystick or do they just not simply make any?
One of our games uses a joypad as the main controller and we wish to also use a joypad in the mac version.
If the Mac OS can use a joypad/joystick, can anyone who have attempted this, point me in the right direction?
Thanks in advanced for teh help and info.
#2
11/14/2005 (9:54 am)
The windows version uses Direct Input for its joystick input, im not sure what the Linux version uses.
Associate David Montgomery-Blake
David MontgomeryBlake
Even though I use my Macs as my primary machines, I haven't looked at TGE/T2D for Joystick support. Is the joystick support wrapped in DirectPlay devices for Win32? If so, adjustments to the Mac platform layer will be necessary. If not, prehaps the hooks simply haven't been added.
But since I haven't looked, I'm not sure. Those are just ideas as starting points.