Game Development Community

Mac Link errors

by Andy Schatz · in Torque Game Engine · 11/07/2005 (1:14 pm) · 2 replies

I'm new to Mac development, and I'm having a couple issues getting started.

Currently, the build fails in the linking stage. It appears to not be linking with zlib properly.

I followed the directions in the resource regarding "ranlib", which solved the problem mentioned in that thread. This is NOT that issue.

Here is the error I get:
ld: warning prebinding disabled because of undefined symbols
ld: Undefined symbols:
_z_inflate
_z_inflateEnd
_z_inflateInit_
_z_inflateReset


I am using OSX, XCode, 1.3 with RTS Starter Kit, SGLighting, and a couple other resources. I havent edited zlib at all, so I don't know what's going on.

Thanks for any help you can offer!

#1
11/07/2005 (1:17 pm)
Make a sacrifice to the Mac gods of $249 for an ipod, then, ONLY THEN, will it hear your prayers.
#2
11/08/2005 (12:01 pm)
I forgot to mention that I'm on XCode 2.0.

Thanks in advance for any help...