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MDot

by arda · in Torque Game Engine · 11/01/2005 (12:33 am) · 1 replies

Hi there,

What do you use for mDot at scripting side?
I need the angle between 2 vectors.

Thanks

#1
11/01/2005 (1:03 am)
It's:
VectorDot(vec1,vec2);

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