I need constructor bad....
by Vashner · in Torque Game Engine · 10/30/2005 (12:25 pm) · 11 replies
Any status update on Constructor? I need it bad...
Edit lol: Death to XXXXX oops Quark
Edit lol: Death to XXXXX oops Quark
#2
10/30/2005 (1:18 pm)
Randy, last I heard at IGC it seemed pretty stable. I think they're just adding onto it. What's really cool about it is that you can import .dts files. If I were you I wouldn't but CShop just yet. Wait and see what constructor is like. :)
#3
10/30/2005 (2:51 pm)
Cshop is out dated. #d World Studio is the new version, and it does .dts referencing already.
#4
10/30/2005 (2:58 pm)
You could use Hammer... I think.
#6
10/30/2005 (3:03 pm)
Typo.. should of been Death to Quark. My bad. lol..
#7
10/30/2005 (3:10 pm)
I read it as "Quake [Army Knife]" also known as, QuArK. ;)
#8
10/30/2005 (6:33 pm)
I am hoping that Constructor will eventually allow me to completely map levels, edit terrain, place dts objects and lighting and script within Torque. Pretty much like UnrealED. I don't think I could get that from a third party app like World Studio. I would like to be able to iterate levels from within the Torque game engine.
#9
10/31/2005 (6:03 pm)
*uninstalls quark*
#10
10/31/2005 (6:42 pm)
@ Joe, 3d World studio does that, with the exception of terrain, which should be done within the next 2 weeks.
#11
11/01/2005 (4:59 pm)
Thanks for the info Chris. I remember trying out CShop a while back and doing a few tutorials and I liked it a lot. I'll check out 3D World Studio.
Torque Owner Chris Byars
Ion Productions