Weapon on Vehicle
by fiveforty · in Torque Game Engine · 10/27/2005 (10:22 am) · 4 replies
Does anybody know how to implament this www.codesampler.com/source/trq_weapons.zip onto a vehicle. I've used it on a FPS and really liked it, and want to use it on a vehicle if possible
To make it work in FPS you have to enter it in the player.cs
I've tried doing the same in the car.cs but to no avail
can someone help me??
To make it work in FPS you have to enter it in the player.cs
function PlayerShape::onAdd(%this,%obj)
{
parent::onAdd( %this, %obj );
%obj.mountImage( RocketLauncherImage, 0 );
%obj.setImageAmmo( 0, 1 );
}I've tried doing the same in the car.cs but to no avail
can someone help me??
About the author
#2
guess I'll just have to keep hammering away until I can get it to work
10/27/2005 (3:34 pm)
Yea I've tried using it but not had much luck in getting the weapons to fireguess I'll just have to keep hammering away until I can get it to work
#3
10/27/2005 (4:43 pm)
Does the car a have a mount point for the weapon?
#4
10/28/2005 (5:33 am)
Yeap I've got a mount point on the vehicle for the weapon
Torque Owner Gregory "Centove" McLean
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2601