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Problem with compiling

by VJ · in Torque Game Engine · 10/27/2005 (6:55 am) · 3 replies

When I try compiling the updated version of the engine I get this error:

f:\torque\torque\engine\audio\vorbisstream.h(25) : fatal error C1083: Cannot open include file: 'vorbis/codec.h': No such file or directory
fxFoliageReplicator.cc

The rest compiles just fine.
I'm on Windows XP Pro and Visual Studio C++ 6.0

#1
11/03/2005 (6:49 am)
Any help would be grately appreciated!
#2
11/03/2005 (8:07 am)
All of the ogg vorbise files are located under lib/xiph/platform (were platform is windows, linux, mac etc..)
I'll check the makefiles this evening to ensure that the correct paths are being used


-Ron
#3
11/06/2005 (1:32 am)
Have you found anything yet?