Billboards with alphas in MAX 4?
by Andrew Locko · in Artist Corner · 10/26/2005 (3:44 pm) · 2 replies
Has anyone gotten this to work? I'm trying to export a billboard that has a circular alpha channel, but the alpha doesn't get used when I export. Is this just a particularity in MAX 4?Thanks in advance
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#2
10/27/2005 (12:41 am)
Andrew, how are your materials set up? In order to have alpha work, you need to load a texture with an alpha map into the transparency map slot in the material editor.
Torque 3D Owner Danner Jones