Texture problem
by Dan Keller · in Artist Corner · 10/20/2005 (3:52 am) · 4 replies
When I try to export my model into Torque, none of the textures work. Here's a screenshot:
blender rendered it as:

blender rendered it as:
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#2
10/20/2005 (12:57 pm)
You have to name the materials in Blender the same name as the texture file, without the .jpg or .png extension.
#3
10/21/2005 (3:03 am)
Seeing the TGE image, you'll also need to recalculate the normals. Otherwise, you'll have some funky looking faces (see the top part of the guitar).
#4
08/16/2007 (2:35 pm)
I have tried to recalculate the sizes of the textures, but it still does not work. I have scaled my model and named them appropriately, and they still do not show up! A forum member requested to see the file, but I could not figure out how to e-mail it to him. I will continue to try to send it to him, but I need some help with it. I will also attempt to send it to the other members on this post. I have the .dts file in Torque, but only 1 or 2 textures actually show up. And those textures are dull, almost ghostly. I could use any help on this matter.
Torque Owner Dirk "dirkk" Krause
Cool Telecaster model btw.