Game Development Community

Joystick Support

by Ian George · in Torque Game Engine · 10/11/2005 (7:32 am) · 0 replies

Hello I did see some of the threads to this but I have only just recently bought the SDK and I wanted to clarify, joyustick support is now in the engine I remember some talk of 1.2 getting Joystick support did this carry on to 1.3 as my games I wish to make will require joystick support for hovercraft tanks, hovertanks, Articulated Treaded tanks , space and air superiority fighter's, starships E.T.C .As I have Tribes2 plus patches I know that the joystck axises that were supported where RZ (V Axis, straffe left and right) Y axis (Up and Down), X(turn left and right) and Joys_U aixs (forward and backward) plus the Joystick Hat controls (from Starsiege) I just wiiiiiiish to know f they are still in the engine and how do I access them?

You see the vehicles will get the choice of either being controlled by the keyboard and mouse or joystick whereas from what I can see , very few peopl play 1st person player avatar's with joystick so I was just going to leave the player avatar to be controlled by mouse and keyboard untill the playeravatar enters a vehicle then the player avatar vehicle would be controlled by joystick or joypads I have a Saitek X36 USB as well as 3 Thrustmaster Afterburners including the forcefeedback one so when the playeravatar gets into a vehicle headmovements would be controlled by the joystick hat control if the player has a joystick or a H.O.T.A.S of the kinds described.

So where would the joystick controls be please?