Exporting weapon from max to dts?
by Nermion · in Torque Game Engine · 10/09/2005 (3:48 pm) · 3 replies
I want to export weapon model to dts format. This model is made out of 2 meshes that are 2 different objects and they have 2 different textures. Can I and how do I export this weapon to dts? Is it the same as if model was made out of one mesh and had one texture?
Is there any good weapons export tutorial/information here? I looked but coudn't find any good tutorials on exporting weapon models with all the information that is needed to export it successfully. I haven't used Torque alot since I purchased it in 2001 so don't get mad at me for asking for help here, it's not that easy to export (weapon model) to torque format, lots of steps are involved :)
Is there any good weapons export tutorial/information here? I looked but coudn't find any good tutorials on exporting weapon models with all the information that is needed to export it successfully. I haven't used Torque alot since I purchased it in 2001 so don't get mad at me for asking for help here, it's not that easy to export (weapon model) to torque format, lots of steps are involved :)
#2
just to make it more clear, I want to export two meshes from max as one dts object not two different dts objects that I have to put together in Torque. How is setting up hiearchy, linking, dummies, etc affected? Is everything exactly the same as if I am exporting just one mesh to dts?
10/10/2005 (2:43 am)
Tack for svaret magnus :-)just to make it more clear, I want to export two meshes from max as one dts object not two different dts objects that I have to put together in Torque. How is setting up hiearchy, linking, dummies, etc affected? Is everything exactly the same as if I am exporting just one mesh to dts?
#3
just make sure it all leads back to a root bone of some sort.. (i.e single chain hierarchy)
10/10/2005 (4:02 am)
Pretty much...just make sure it all leads back to a root bone of some sort.. (i.e single chain hierarchy)
Torque Owner Magnus Blikstad
Together with this: fosters.realmwarsgame.com/tools/DTS_Nodes.pdf
should be all you need.
There's nothing really different about exporting one or two objects.