1.4r2 Particle editor bug & fix
by Rob Terrell · in Torque Game Engine · 10/06/2005 (7:18 am) · 4 replies
The particle editor is MIA in 1.4r2, but the fix is simple. Change line 42 of ParticleEditor.cs from:
exec("common/editor/ParticleEditor.gui");
to
exec("creator/editor/ParticleEditor.gui");
I guess the editor directory was moved out of common. A quick search shows the same issue on line 1434 of EditorGui.cs:
$TerraformerTextureDir = "common/editor/textureScripts";
Although I'm not sure what the effect of that line is.
exec("common/editor/ParticleEditor.gui");
to
exec("creator/editor/ParticleEditor.gui");
I guess the editor directory was moved out of common. A quick search shows the same issue on line 1434 of EditorGui.cs:
$TerraformerTextureDir = "common/editor/textureScripts";
Although I'm not sure what the effect of that line is.
About the author
#2
Will probably get fixed in the next point release.
11/24/2005 (12:29 am)
Issue #836. Sorry this didn't get logged sooner! (Though to be honest I'm not very fond of that editor. :)Will probably get fixed in the next point release.
#3
12/19/2005 (4:25 pm)
Thanks its not a great editor but it is useful.
#4
02/15/2006 (7:52 pm)
Thanks for the fix, Rob and Kevin.
Torque Owner Kevin McMurphy
exec("common/editor/ParticleEditor.gui");
to
exec("creator/editor/ParticleEditor.gui");
-KMc