Game Development Community

1.4r2 Particle editor bug & fix

by Rob Terrell · in Torque Game Engine · 10/06/2005 (7:18 am) · 4 replies

The particle editor is MIA in 1.4r2, but the fix is simple. Change line 42 of ParticleEditor.cs from:

exec("common/editor/ParticleEditor.gui");
to
exec("creator/editor/ParticleEditor.gui");

I guess the editor directory was moved out of common. A quick search shows the same issue on line 1434 of EditorGui.cs:

$TerraformerTextureDir = "common/editor/textureScripts";

Although I'm not sure what the effect of that line is.

#1
11/23/2005 (11:31 pm)
This still holds true in the final release of 1.4 as well. The error is now on line 29 of ParticleEditor.cs, but the fix remains the same:

exec("common/editor/ParticleEditor.gui");
to
exec("creator/editor/ParticleEditor.gui");

-KMc
#2
11/24/2005 (12:29 am)
Issue #836. Sorry this didn't get logged sooner! (Though to be honest I'm not very fond of that editor. :)

Will probably get fixed in the next point release.
#3
12/19/2005 (4:25 pm)
Thanks its not a great editor but it is useful.
#4
02/15/2006 (7:52 pm)
Thanks for the fix, Rob and Kevin.