Enviroment pack from Tim Aste
by Holger · in Torque Game Engine · 09/28/2005 (11:12 am) · 6 replies
Have bought several packs from Tim Aste e.g. Enviroment pack.
Now I would like to test them , but can't find any instructions which files I have to modify and to which directory I should
copy which files.
Would like to first test the included mission files.
Any help would be fine.
Thanks
Now I would like to test them , but can't find any instructions which files I have to modify and to which directory I should
copy which files.
Would like to first test the included mission files.
Any help would be fine.
Thanks
#2
I said, as a newbie I need help.
I could get it running but there a still one question:
Why does the engine tell me that it can't find the textures, altough they are shown?
10/03/2005 (7:01 am)
I didn't say there is no documentation.I said, as a newbie I need help.
I could get it running but there a still one question:
Why does the engine tell me that it can't find the textures, altough they are shown?
#3
If you are seeing a long chain of searches for a single texture, then most likely you did not specify the extension for the texture so it searched for textures with that name until it found one to fit the bill. That is, it looked for the texture as a jpg, as gif file, as a png etc. until it found it. If you include the extension of the texture it should be trying to find in the script, you will eliminate the search and the errors in the console.
10/03/2005 (7:14 am)
Taking your last statement as an example of your issue, I would say that you should see what the path is it says it is looking in. If you are seeing a long chain of searches for a single texture, then most likely you did not specify the extension for the texture so it searched for textures with that name until it found one to fit the bill. That is, it looked for the texture as a jpg, as gif file, as a png etc. until it found it. If you include the extension of the texture it should be trying to find in the script, you will eliminate the search and the errors in the console.
#5
10/03/2005 (10:28 am)
It might also be helpful to just post up an example path that you are using (within Torque Console), and then the exact path from /root (C:, etc.) that the file actually exists at. Path matching can be tricky at times.
#6
10/06/2005 (12:41 pm)
Thank you Stephen
Associate Kyle Carter