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Enviroment pack from Tim Aste

by Holger · in Torque Game Engine · 09/28/2005 (11:12 am) · 6 replies

Have bought several packs from Tim Aste e.g. Enviroment pack.

Now I would like to test them , but can't find any instructions which files I have to modify and to which directory I should
copy which files.

Would like to first test the included mission files.

Any help would be fine.
Thanks

#1
10/02/2005 (11:06 pm)
Pretty sure they all come with documentation on this topic.
#2
10/03/2005 (7:01 am)
I didn't say there is no documentation.

I said, as a newbie I need help.


I could get it running but there a still one question:

Why does the engine tell me that it can't find the textures, altough they are shown?
#3
10/03/2005 (7:14 am)
Taking your last statement as an example of your issue, I would say that you should see what the path is it says it is looking in.

If you are seeing a long chain of searches for a single texture, then most likely you did not specify the extension for the texture so it searched for textures with that name until it found one to fit the bill. That is, it looked for the texture as a jpg, as gif file, as a png etc. until it found it. If you include the extension of the texture it should be trying to find in the script, you will eliminate the search and the errors in the console.
#4
10/03/2005 (7:32 am)
David,

thank you - I will look into it.
#5
10/03/2005 (10:28 am)
It might also be helpful to just post up an example path that you are using (within Torque Console), and then the exact path from /root (C:, etc.) that the file actually exists at. Path matching can be tricky at times.
#6
10/06/2005 (12:41 pm)
Thank you Stephen