Merging GUI Theora Control into old TGE??
by Joseph Villard · in Torque Game Engine · 09/27/2005 (4:18 pm) · 4 replies
Hi, Guys,
I am using TGE 1.3 with Lighting Pack and now that the long awaited cross platform movie player - aka GUITheoraCtrl - is available, I was wondering if there was any advice on how to hook it up? Can I just put the .h and .cc in the project and build? Or will there be something hiding in other parts of the engine that I also need to merge with the 1.3 codebase?
Any help is appreciated.
I am using TGE 1.3 with Lighting Pack and now that the long awaited cross platform movie player - aka GUITheoraCtrl - is available, I was wondering if there was any advice on how to hook it up? Can I just put the .h and .cc in the project and build? Or will there be something hiding in other parts of the engine that I also need to merge with the 1.3 codebase?
Any help is appreciated.
#2
- Anthony
09/27/2005 (5:41 pm)
I gave it a shot, but it seems these little changes where made throughout the code, so after an hour or two of porting the control from the current CVS to 1.3 I almost had the current CVS again :-p So my guess would be, to just go for 1.4 when it is released here shortly (from what I understand). I did get to test it out, works great, very easy to use. But it requires many changes (from my limited research into the matter).- Anthony
#3
Jon
09/28/2005 (3:25 pm)
I was going to comment on one way that I got the Theora support to work with 1.3, but when I tried to post it as a comment it was a thousand characters too long or so. Phht. I submitted it as a resource a few minutes ago, and if it gets approved I will post a link to it here.Jon
#4
A link to the resource.
Jon
09/30/2005 (2:34 pm)
Alright, the resource is still unapproved but I believe you should be able to access it anyway. Let me know if it works.A link to the resource.
Jon
Torque Owner Chris Byars
Ion Productions