Game Development Community

A question about HUDs and vehicles

by Ronald J Nelson · in Torque Game Engine · 09/26/2005 (12:22 pm) · 4 replies

Since I haven't heard of anyone doing it here yet I thought I would ask if it is possible in Torque.

Is it possible to have working Gauges as in the Speedometer code built into a mesh like a vehicle's dashboard?

#1
09/26/2005 (1:36 pm)
Do you mean have the gauge be part of the car model isntead of the gui?
#2
09/26/2005 (2:03 pm)
Or is this more of what you had in mind GUI on Shapes
#3
09/26/2005 (3:58 pm)
Nope Big Papa has it exactly what I wanted. Any ideas, or is it not possible?
#4
10/02/2005 (10:09 pm)
Of course it's possible. :)

There are a few people out there who have gotten a canvas to render to a GUI. Doing some specialized effect like that and tying into the 3space renderer won't be too hard. Or you can have a node on the mesh or an animation that you play in a controlled way, the latter being how the look animations are implemented. The last approach is easiest and most flexible.