A question about HUDs and vehicles
by Ronald J Nelson · in Torque Game Engine · 09/26/2005 (12:22 pm) · 4 replies
Since I haven't heard of anyone doing it here yet I thought I would ask if it is possible in Torque.
Is it possible to have working Gauges as in the Speedometer code built into a mesh like a vehicle's dashboard?
Is it possible to have working Gauges as in the Speedometer code built into a mesh like a vehicle's dashboard?
#3
09/26/2005 (3:58 pm)
Nope Big Papa has it exactly what I wanted. Any ideas, or is it not possible?
#4
There are a few people out there who have gotten a canvas to render to a GUI. Doing some specialized effect like that and tying into the 3space renderer won't be too hard. Or you can have a node on the mesh or an animation that you play in a controlled way, the latter being how the look animations are implemented. The last approach is easiest and most flexible.
10/02/2005 (10:09 pm)
Of course it's possible. :)There are a few people out there who have gotten a canvas to render to a GUI. Doing some specialized effect like that and tying into the 3space renderer won't be too hard. Or you can have a node on the mesh or an animation that you play in a controlled way, the latter being how the look animations are implemented. The last approach is easiest and most flexible.
Torque Owner BigPapa