Secrets of object loading
by Gordon Walton · in Torque Game Engine · 09/24/2005 (6:04 am) · 1 replies
I've been poking around the forums trying to glean as much information as i can on the loading of mission objects. So far it seems that the $serverGroup in the torque script contains all the objects created in torque script. I've looked through the source code and seen pack and unpack which i assume is used to transfer objects from the server to the client. I can't find any indication how objects get from $serverGroup to the client. Is there a specific function that uses $serverGroup to start the process of sending down to the client?
About the author
Associate Kyle Carter