Does Maya2Dts supports the NoMipmap flag?
by Manoel Neto · in Artist Corner · 09/19/2005 (12:12 pm) · 3 replies
Hi,
I tried using it in different places, and can't get it to work. The mipmap is screwing some of your alpha-tested models, and we need to turn it off only on these DTS shapes. I read in the DTS Exporter Matrix that the Maya2Dts does support it, but I can't find information on how to use it anywhere.
I tried using it in different places, and can't get it to work. The mipmap is screwing some of your alpha-tested models, and we need to turn it off only on these DTS shapes. I read in the DTS Exporter Matrix that the Maya2Dts does support it, but I can't find information on how to use it anywhere.
About the author
Recent Threads
#3
edit: I had posted code here...(f orgot this is not the tdn forum :P ) but instead Ill just link you to a compiled version for Maya 8.5 soon,
it will have proper UVwrap working as well as recognize the flags for noMipMap and mipMapZeroBorder
edit again:
simpletofind.ca/mike/maya2dtsExporter.mll
08/28/2007 (1:17 pm)
Already solved that one, just add this to the mayaAppMesh.cpp, then you just add attribute bool in maya called noMipMap to the object you want it turned off onedit: I had posted code here...(f orgot this is not the tdn forum :P ) but instead Ill just link you to a compiled version for Maya 8.5 soon,
it will have proper UVwrap working as well as recognize the flags for noMipMap and mipMapZeroBorder
edit again:
simpletofind.ca/mike/maya2dtsExporter.mll
Torque Owner Greg Gardinier
I added an attribute to the bounds in Maya name MIPMAP_NO_MIPMAP and set it to "on" and it did nothing. I thought that would have been the 3ds max equivalent but it doesn't appear to work. Also I searched for the word "mipmap" and found nothing.
Does the Maya exporter actually have mipmap on off support?