End of Animation Sequence
by Calibre · in Torque Game Engine · 09/16/2005 (11:18 am) · 3 replies
What I do for Know end of Animation Sequence called by playCelAnimation or setActionThread???
Thanks
Thanks
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#2
and How do know when a audio play by playAudio already it finished??
sorry about my english...
ps. thanks Ben..
09/19/2005 (11:18 am)
Yes.... exist a callback called "onEndSequence" but don't work.... another suggestion?and How do know when a audio play by playAudio already it finished??
sorry about my english...
ps. thanks Ben..
#3
in server/scripts/player.cs
;)
10/18/2005 (6:16 am)
Use animationDone event instead.in server/scripts/player.cs
function Armor::animationDone(%this,%obj)
{
// Inform the client
if (isObject(%obj.client.player))
{
echo("Armor::animationDone");
}
};)
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