Game Development Community

Torque Engine ability?

by Michael McDowell · in Torque Game Engine · 09/15/2005 (11:12 am) · 5 replies

Hey guys,

would the torque game engine stand up to making a racing game like "Sports Car GT"?or some endurence style racing ? or would the "Torque Shader Engine be better for that ?

does the 3D programming all in one book tell you pretty much how the torque engine works and how to change stuff?? does it go through editi9ng it to your own game?


Mike

About the author


#1
09/15/2005 (11:55 am)
Do some research on dRacer.

You have another problem, if you think just editing the engine/samples will get you a game, your very much mistaken.

As for TGE/TSE theres not much different as they stand (apart from rendering).

Yes the book has some good background and theory and how to do alot of things, I would recommend it for any newcomer.
#2
09/15/2005 (1:04 pm)
Could the torque engine allow me to extend its AI and physics abilities? and extend the collision detection?
#3
09/15/2005 (1:07 pm)
"Allow you"? You got the source.
#4
09/15/2005 (1:22 pm)
Not yet but i will once i know that i can do what i want with it...
#5
09/15/2005 (1:39 pm)
That's an interesting question. Yes it can be done, but I have no idea if you have the skills to do it. What are your programming skills? Have you ever dealt with a large code-base? Are you open to other people joining your team and sharing control of the over-all design to get it done?

There are so many questions, but the limitation isn't with the engine. It's with the people using it. Most engines are actually that way.