Game Development Community

Are collision meshes only for static objects?

by D B · in Artist Corner · 09/12/2005 (5:23 pm) · 2 replies

While trying to seek help as to why my collsion mesh always replaces my model, I was told that my model doesn't need a collsion mesh, that it should only really be required for static objects.

Is this true? I always thought it was a requirement for non-static models to have collision meshes.

#1
09/12/2005 (8:31 pm)
As I told you before Players do not need collision meshes. Vehicles, RigidShapes, Items, and static shapes do (if you want them to collide).
#2
09/13/2005 (4:47 pm)
Oh, wait; I was thinking they meant HUMAN playable characters (as in separate from AI) all this time! >.<

That's probably where I got confused; I was thinking that the AI and the human players were separate. My bad there.

I guess I should get rid of that collision mesh, then. =P

Thanks for your help (and sorry I didn't get that bit earlier; really bad mistake on my part =P).