Game Development Community

Jerky camera rotation

by lineage · in Torque Game Engine · 09/12/2005 (2:08 pm) · 4 replies

If i change the position of the camera, it interpolates smoothly.

the weird part is when trying to rotate the camera (by setting it in the settransform), it jerks pretty badly.

any ideas? i dont think itd be an issue of me forgetting to update the client since the position movement is smooth.. thanks

#1
09/12/2005 (5:50 pm)
Maybe it's because calling setTransform makes it skip interpolation?
#2
09/12/2005 (6:17 pm)
Changing the position of the camera is working smoothly by setTransform though. thats the odd part.

ill keep looking into it but any help would be great..thanks
#3
06/06/2009 (12:34 am)
did anyone ever find out what was causing the jerky rotation?
#4
06/06/2009 (4:59 am)
You got the answer already.
As Ben said, using setTransform in script side skips the interpolation.
Changing the position of the camera is working smoothly,because it is due to the control object (the player).