Jerky camera rotation
by lineage · in Torque Game Engine · 09/12/2005 (2:08 pm) · 4 replies
If i change the position of the camera, it interpolates smoothly.
the weird part is when trying to rotate the camera (by setting it in the settransform), it jerks pretty badly.
any ideas? i dont think itd be an issue of me forgetting to update the client since the position movement is smooth.. thanks
the weird part is when trying to rotate the camera (by setting it in the settransform), it jerks pretty badly.
any ideas? i dont think itd be an issue of me forgetting to update the client since the position movement is smooth.. thanks
#2
ill keep looking into it but any help would be great..thanks
09/12/2005 (6:17 pm)
Changing the position of the camera is working smoothly by setTransform though. thats the odd part.ill keep looking into it but any help would be great..thanks
#3
06/06/2009 (12:34 am)
did anyone ever find out what was causing the jerky rotation?
#4
As Ben said, using setTransform in script side skips the interpolation.
Changing the position of the camera is working smoothly,because it is due to the control object (the player).
06/06/2009 (4:59 am)
You got the answer already.As Ben said, using setTransform in script side skips the interpolation.
Changing the position of the camera is working smoothly,because it is due to the control object (the player).
Associate Kyle Carter