Game Development Community

Ifndef incorrect

by Steve Lamperti · in Torque Game Engine · 09/09/2005 (4:23 pm) · 2 replies

Really a very minor observation, but in aiconnection.h, and I think in a couple of other places, the line:

#ifndef _MOVEMANAGE_H_

should read:

#ifndef _H_MOVEMANAGER

observed in 1.4r2

#1
09/09/2005 (7:30 pm)
Whoops. Issue #360. (First one in RC2, nice work. :P)
#2
10/26/2005 (9:58 am)
Fixed, thanks Steve!