Ifndef incorrect
by Steve Lamperti · in Torque Game Engine · 09/09/2005 (4:23 pm) · 2 replies
Really a very minor observation, but in aiconnection.h, and I think in a couple of other places, the line:
should read:
observed in 1.4r2
#ifndef _MOVEMANAGE_H_
should read:
#ifndef _H_MOVEMANAGER
observed in 1.4r2
Associate Kyle Carter