How to support super large tilemap?
by Hugeone · in Torque Game Builder · 09/03/2005 (8:24 am) · 7 replies
I make a tilemap, having 1000*500 tile, every tile the data is 16*16unit. That 's to say that the whole map is "width = 1000*16*8" and "height = 500*16*8".
But unfortunately, when I edit this tilemap, I found the map file's capacity is more and more larger, the 2/5 map is 58mb.
To the large map file, the T2D start super slowly and I cannot endure. The PC's resource, including the CPU and memeory, use largely.
Please give a suggestion and a help ,thanks a lot !
But unfortunately, when I edit this tilemap, I found the map file's capacity is more and more larger, the 2/5 map is 58mb.
To the large map file, the T2D start super slowly and I cannot endure. The PC's resource, including the CPU and memeory, use largely.
Please give a suggestion and a help ,thanks a lot !
#2
Have you tried splitting your lage tilemap into several smaller ones?
Instead of having a senselessly huge tilemap, you can have several smaller, more efficient ones.
--
Hans
10/10/2005 (8:23 am)
I'll dig it and give it a shot.Have you tried splitting your lage tilemap into several smaller ones?
Instead of having a senselessly huge tilemap, you can have several smaller, more efficient ones.
--
Hans
#3
10/18/2005 (4:13 pm)
Did you finally made it?
#4
I donnot find a solution about the matter.
I reduce my tilemap's size in order to adapting to the T2D engine.
Do you have a method to deal with the matter ?
~HugeOne
10/18/2005 (7:02 pm)
@MatthewsI donnot find a solution about the matter.
I reduce my tilemap's size in order to adapting to the T2D engine.
Do you have a method to deal with the matter ?
~HugeOne
#5
10/18/2005 (8:17 pm)
No i dont have it. i was interested in a solution for it. i am trying to make an rpg game style and need this functionality.
#6
I make a new game project with T2D. But the T2D engine will not support the ISO tilemap, I'm annoying about it.
I want to know what type do you an RPG game and which mode do your game tilemap.
You can connect with me through MSN : cherish@etang.com, thanks.
~HugeOne
10/19/2005 (6:38 pm)
@MatthewsI make a new game project with T2D. But the T2D engine will not support the ISO tilemap, I'm annoying about it.
I want to know what type do you an RPG game and which mode do your game tilemap.
You can connect with me through MSN : cherish@etang.com, thanks.
~HugeOne
#7
i don't use msn, i hate virus.
we can talk via gmail, is refresh immediately and i checkit every 5 minutes.
my email is oscargarin@gmail.com, write me to be in touch.
10/19/2005 (8:31 pm)
My rpg game will be 2D only (iso tilemap are more complex). you ask me about "mode" are you referring to "tiled" and "full mode"? i am planing to use tiles, big map.i don't use msn, i hate virus.
we can talk via gmail, is refresh immediately and i checkit every 5 minutes.
my email is oscargarin@gmail.com, write me to be in touch.
Torque Owner Hugeone
I read the thread , as for:
www.garagegames.com/mg/forums/result.thread.php?qt=27301,
But I am sorry to solve the matter of mine, please everybody also to dig it and give me a help. Thanks.
-- HugeOne