Max exporting problem
by Peter Simard · in Torque Game Engine · 09/01/2005 (6:31 pm) · 1 replies
I am having trouble exporting models from 3DSMAX. I have read through the tutuorial and the troubleshooting and cannot find a solution. I applied a bounding box named "bounds", renumbered the model, and embedded a shape. Here is a screenshot of what it looks like in max: test.outwar.com/images/sword_max.jpg. Here is what it looks like in the show tool: test.outwar.com/images/sword_dts.jpg. I get the same effect when exporting just a simple sphere. What am I doing wrong?
Associate Logan Foster
perPixel Studios
As for where the rest of the sword is it could be a few things...