Maya2dts
by Paris Emanuele · in Torque Game Engine · 09/01/2005 (9:08 am) · 2 replies
Hi everyone!
I'm getting started with Torque, it's really top notch engine!
My question is, i own and use Maya 7 for modelling; i knew there was an exporter in DTS for maya, i searched and found a .mll built plugin. Where i have to put it? And, do i have to do something with Maya sw itself to have the program recognize and make useable the plugin?
Thanks for the answers,
Emanuele "Akabane" Paris
!magine Studio
I'm getting started with Torque, it's really top notch engine!
My question is, i own and use Maya 7 for modelling; i knew there was an exporter in DTS for maya, i searched and found a .mll built plugin. Where i have to put it? And, do i have to do something with Maya sw itself to have the program recognize and make useable the plugin?
Thanks for the answers,
Emanuele "Akabane" Paris
!magine Studio
About the author
Torque Owner Daniel Thornton
http://dannyn1.web.aplus.net/torque/maya2dts/
I'm not aware of a Maya 7 exporter, so unless you found one that says it works for 7 it may or may not work. I didn't even know maya 7 came out. Anyway, with the one for 5/6 you put the .mll in your maya/bin/plugin folder, open up maya, then in the little console bar at the bottom type in
dtsUtility;
to run it. it seems you have to do that everytime you want to use it, it's not going to show up in normal maya interface or anything.