Game Development Community

Collision Area

by Danny Koo · in Torque Game Builder · 08/29/2005 (12:48 pm) · 1 replies

Are there callback functions that detect something no longer collide? For example, if a player touch a block, collision callback will be active as long as the player touch that block. Is there a call back to notify us that player no longer touch that particular block? Kinda have a dead brain today....

- Danny

#1
08/29/2005 (6:14 pm)
To my knowledge there is no explicit 'collision stopped' callback, though it would be fairly easy to add in, or even implement in script if you registered items that collided in the last physics tick and tested to see what didn't set a collision variable in the subsequent tick and generate your own callback from it.