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Age old Question

by James Glass · in Torque Game Engine · 08/29/2005 (12:45 pm) · 3 replies

Does the Script have the ability to encode AI and stats to different Objects ie NPC's if I want to make a MMORPG? or should i be looking in C++ for those abilities? Pretty much I want a fully functional RPG that is MMO it must have AI and formulas for Armor class and such based on modifiers ie armor, spells weapons etc. as well as Formulas for calculating and implemting damage for combat. it was my original intention to use the 20d formula similiar to AD&D but i have learned wizards of the coast frown on that alot. so i will have to design my own Basically I am asking if i have the skill or access to the skill will Torque do it for me? will it do it in Script or C++? thanks Slohand

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#1
08/29/2005 (12:57 pm)
Personal RANT, based on the fact you profile says you are only proficent as a Gamer. DO NOT MAKE A MMORPG. They are THE HARDEST game to make. You Clearly have no idea of the about of resources and time needed to make one.

That being said. . .

Start small, learn HOW the engine works first. By doing that you will learn the answer to you question.
#2
08/29/2005 (1:01 pm)
Well perhaps my Profile is a bit understated but thanks for the support.
#3
08/29/2005 (6:33 pm)
You can do most of this in script but you are likely going to want to edit the C++ to improve network performance further down the line.