Turn based implementation
by William Urban · in RTS Starter Kit · 08/29/2005 (8:47 am) · 1 replies
Hello everyone, so I was fiddling with something in my head, something to make the RTS kit able to do turn based. How do you think that would work? Set a global variable saying who's turn it is on the server and only they can move units? How would you limit the movement, or firing rate of something so that they can do X actions per turn, or make allowances for terrain type or action points. Anyone out there doing something like this? I would love to work on or do a turn based fantasy multiplayer jagged alliance 2 type game with elves and dwarves and stuff. Too cool.
-Will
-Will
Torque Owner William Urban
Too many ideas, not enough knowledge.
-Will