GtkRadiant?
by Colin Bayer · in Torque Game Engine · 02/04/2002 (6:09 am) · 2 replies
Anyone given any thought to writing something up for GtkRadiant that would take the Q2/Q3 .map format and add all the twiddly bits that make it into a Half-Life/WorldCraft/map2dif-ready file?
#2
02/04/2002 (1:29 pm)
Hmm... I do know that someone is/was working on a Half-Life game pack for GtkRadiant (IIRC, still is; I know one of the GtkRadiant coders and he seemed to imply that it was in an IRC chat)... puzzling.
Torque Owner David Dougher
Pariah Games
Check the EULA that comes with gtkRadient. I believe the reason it was never followed up on is that id limits the use of the editor to software add-ons for for id products only and then only for non-commercial use.