Game Development Community

Particle Question

by Teromous · in Torque Game Engine · 08/27/2005 (10:19 pm) · 0 replies

I've been working on different particle effects over the weekend, and had some questions for those of you who've been at if longer than I have.

I was trying to get an effect similar to what you would find in a game like EQ or NWN where the particles form a sphere. I've tried different things like having the starting size for the particle be small, then expand and close on itself at the end size, but that's not quite the effect I'm trying to achieve. So my questions are:

Can this effect be done by a single emitter?
Can this effect be done through the already existing particle system, or is an engine mod required?
On a side note, how exactly does phiReferenceVel work? (3DGPAI1 tries to explain it but I don't seem to notice any changes when I use it)