RTS ShapeBase Management???
by Mike Wigand · in Torque Game Engine · 02/03/2002 (9:21 pm) · 2 replies
I'm having alittle difficulty, and need someone to point me in the right direction for a manager for multiple entities/shapes. Is it possible for me to implement a manager for user controlled entities in script or would I need to hard code it into the engine? If I need to code it in the engine where would be a good point to start?
New to Torque so please be gentle. ;)
New to Torque so please be gentle. ;)
Torque Owner Badguy
and follow thru some of its uses in the code im sure and script you will find it will handle All your needs :)
either in the script or in the code