Game Development Community

RTS ShapeBase Management???

by Mike Wigand · in Torque Game Engine · 02/03/2002 (9:21 pm) · 2 replies

I'm having alittle difficulty, and need someone to point me in the right direction for a manager for multiple entities/shapes. Is it possible for me to implement a manager for user controlled entities in script or would I need to hard code it into the engine? If I need to code it in the engine where would be a good point to start?

New to Torque so please be gentle. ;)

#1
02/04/2002 (5:33 am)
if you take some time to study the SimGroup class and its relatives..
and follow thru some of its uses in the code im sure and script you will find it will handle All your needs :)
either in the script or in the code
#2
02/04/2002 (7:19 am)
Thnx for your response... I'll start diggin in.