Total curiosity question.
by Brian Hunter · in Torque Game Engine · 08/24/2005 (6:37 pm) · 2 replies
Im curious.
"Turn based combat system for role playing game in TGE."
Would reqiure Torquescript wizardry or diving into the C++ source ??
"Turn based combat system for role playing game in TGE."
Would reqiure Torquescript wizardry or diving into the C++ source ??
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#2
08/25/2005 (5:47 am)
Makes sense. Though to remove the networking and client to server dependency of the engine I understand you have to get into the source to facilitate a first person game (from what I gather from other threads and .plans) so you have to get into the source one way or the other for it. :D Just curious though, thanks for the response.
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