Game Development Community

Demo showing how new levels are loaded

by Andrew Pritchard · in Torque Game Builder · 08/24/2005 (5:07 pm) · 2 replies

Suggestions for me as a newbie.

I feel T2D starts well then there's a huge gulf between the first simple demo and the rest of the examples and documentation.

I suggest a series of Short Demos (with short explanations of tools used and general concepts) showing:

- Sprite Animation
- Level loading
- Save and Load functions
- Scoring / High scores
- Special effects
- Sound

Probably other stuff too.

I found the reference material to be hugely short of examples too.

Still wading through - after a good start I feel I'm floundering again!

Andy

#1
08/24/2005 (5:22 pm)
Andy, have you checked www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=175 for tutorials?

Good luck with T2D... it's a great engine.

Joseph
#2
08/24/2005 (7:12 pm)
I am in the midst of writing a level editor right now which will demonstrate and provide very simple level loading. Once that's done, I'm planning to create a couple of small starter kit type demos that will show off the editor and provide starting points for new developers. They should cover what you have suggested.

I pretty much agree with your assesment of the documentation status (it's the same with TGE, too). People with game development experience should have no problem getting going with T2D but I can definitely understand how it could be hard for those that are new.