Purging sounds from memory
by Andy Schatz · in Torque Game Engine · 08/23/2005 (4:50 pm) · 3 replies
What do I need to do to purge a sound from memory? Currently, when I call alxPlay, the ResourceManager loads in the sound. Then, when ResManager::purge is called, many assets are unloaded, but not the sounds.
I currenlty have a piece of music that is playing during the shell, but never in game, and I want to unload it while I am in game.
I currenlty have a piece of music that is playing during the shell, but never in game, and I want to unload it while I am in game.
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