Any good way of mounting particle emitters to the player?
by lineage · in Torque Game Engine · 08/22/2005 (3:21 pm) · 4 replies
I've searched and read many posts on mounting particle emitters to the player - for instance, this resource:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8156
and this discussion
http://www.garagegames.com/mg/forums/result.thread.php?qt=31553
these articles are basically what i want to do also, except i was curious if there was an easier thorough way.
i tried out the resource, and when i went into the editor i realized the particles mounted on the player were being done by destroying and recreating projectiles over and over again.
is there a way to mount the particle emitter node? i know this topic has been hammered to death, but itd be great to get a clear way of doing it. if anyone has any pointers thatd be great. thanks alot
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8156
and this discussion
http://www.garagegames.com/mg/forums/result.thread.php?qt=31553
these articles are basically what i want to do also, except i was curious if there was an easier thorough way.
i tried out the resource, and when i went into the editor i realized the particles mounted on the player were being done by destroying and recreating projectiles over and over again.
is there a way to mount the particle emitter node? i know this topic has been hammered to death, but itd be great to get a clear way of doing it. if anyone has any pointers thatd be great. thanks alot
#2
08/22/2005 (8:55 pm)
Sweet - thanks for the heads up. can you reply to this thread if you get it working? good luck.. in the meantime im gonna try out my own solution...
#3
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6387
08/22/2005 (8:56 pm)
Does it have to be mounted? Have you seen this:www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6387
#4
08/23/2005 (2:26 am)
Yeah i tried that one - but it didn't work well for me actually..thanks though..hoping for Rob's response or anyone else
Torque Owner Rob Green
I'll look into fixing that and then maybe posting my version of the resource.