Game Development Community

MountImage problem

by Paulo Egidio · in Torque Game Engine · 08/22/2005 (7:04 am) · 4 replies

Hi people!

I'm having the following problem :

- I've modelled a player and created a mount point on it's hand.
- It exports OK, loads into the engine and my animations work.
- When I try to do a mountImage, the weapon is mounted, but it appears under the feet of my player, and not on the mount point!

Any help?

Thanks!

#1
08/22/2005 (10:58 am)
Are you sure the mount point is exporting? Have you tried checking in the Torque Show Tool Pro?
#2
08/22/2005 (1:01 pm)
@Ben:
thanks for taking time to answer me. I followed the dump file given in the DTS plugin(GameSpace) and it shows as it being exported. Since I don't have Show Tool Pro, I haven't checked it.
I'm playing with the .cfg file to see if it's a problem there.
Is there a default or a template .cfg file for DTS exporting availiable?

I'll post my success/errors here

Thanks
#3
08/22/2005 (1:18 pm)
I'm pretty sure you can get a 30-day-free-trial-deally-bobber with the Showtool Pro...

Yep:

www.garagegames.com/pg/demo.php?id=59


Incidentally, there's also a showtool built into the basic engine. I haven't used it, so I don't know whether or not it will display exported nodes.



PS: What did you call the node in the hand? IIRC, it should be "mount0".
#4
08/22/2005 (1:28 pm)
@Mark:
Mark, Thanks. I'll download and see if it works in ShowTool Pro.
Yep, called the node _mount0(as this is how DTS exporter for GameSpace expects it to be called).

Thanks!