Assigning a Mission file with FPS demo
by Gleznov · in Torque Game Engine · 08/10/2005 (8:24 am) · 2 replies
Hi,
I've created a new mission I'd like to have run when I execute torquedemo.exe. I've gone through all the scripts but I can't find anywhere where "Stronghold.mis" is defined as the starting mission. I've searched .cs files and .gui files, but no good. What have I missed? And when I saved my new mission, it didn't put it in the "Missions" subdirectory, it put it in the data directory - why is that?
I tried moving all the stronghold stuff into a holder folder, then moved my mission in there, and at load, the game told me I didn't have all necessary resources for the demo. Is the demo hardcoded for that mission? How do I change it?
Glez
I've created a new mission I'd like to have run when I execute torquedemo.exe. I've gone through all the scripts but I can't find anywhere where "Stronghold.mis" is defined as the starting mission. I've searched .cs files and .gui files, but no good. What have I missed? And when I saved my new mission, it didn't put it in the "Missions" subdirectory, it put it in the data directory - why is that?
I tried moving all the stronghold stuff into a holder folder, then moved my mission in there, and at load, the game told me I didn't have all necessary resources for the demo. Is the demo hardcoded for that mission? How do I change it?
Glez
#2
Glez
08/10/2005 (10:27 am)
Right, but I removed the mission I didn't want from that folder and placed my mission (.mis, .ter and all .ml files) in there, and when I try to start, it gives me an error about not having all the resources.Glez
Torque 3D Owner Matthew Langley
Torque