Enlighten me please.
by Brian Hunter · in Torque Game Builder · 08/07/2005 (10:16 am) · 7 replies
Torque2D is based off of many of the same aspects TGE has, right ?
And Torque2D and TGE share the same Torquescript language, right ?
So if I were to get a demo of TGE and mess with the Torquescript in the TGE demo, I would, in theory, have a means to begin working with and familiarizing myself with the (as-far-as-I-can-tell) workhorse language of writing games in Torque2D, right ?
Cause if that is the case, I have something to work on and bide my time learning to develop things in Torque2D.
Im hoping this inspiration proves correct !
And Torque2D and TGE share the same Torquescript language, right ?
So if I were to get a demo of TGE and mess with the Torquescript in the TGE demo, I would, in theory, have a means to begin working with and familiarizing myself with the (as-far-as-I-can-tell) workhorse language of writing games in Torque2D, right ?
Cause if that is the case, I have something to work on and bide my time learning to develop things in Torque2D.
Im hoping this inspiration proves correct !
About the author
Nostalgia, Interactivity, and Entertainment!
#2
However, there is great documentation in T2D that will accelerate and enhance the learning experience for it.
Having both TGE & T2D enchances the leaning experiences for each other.
And, if you have TGE already, you can get T2D at a better price.
08/07/2005 (10:44 am)
To an extent, yes, you can get familiar with Torquescript in TGE and apply it to T2D. But as Chris stated, there are differences and you will need to use the commands/objects/datablocks made for T2D.However, there is great documentation in T2D that will accelerate and enhance the learning experience for it.
Having both TGE & T2D enchances the leaning experiences for each other.
And, if you have TGE already, you can get T2D at a better price.
#3
Nice to know however there is some (and have heard this in more places than here) great documentation waiting for me.
And it is nice to know that Torque Game Engine can act as an introduction to some of the things Torquescript and I are going to be doing together in the future ! Im looking forward to it.
*goes to find a demo.
08/07/2005 (4:33 pm)
I would love to buy Torque2D, and would do so without hesitation, if I didnt have many many dollars to delegate to much more immediate concerns that real life loves to throw at me (topping the list is wife needs glasses and a broken wisdom tooth extracted desperately); hence the reason I was looking for something to work on in the process of getting through a couple of unforeseens til I can purchase Torque2D.Nice to know however there is some (and have heard this in more places than here) great documentation waiting for me.
And it is nice to know that Torque Game Engine can act as an introduction to some of the things Torquescript and I are going to be doing together in the future ! Im looking forward to it.
*goes to find a demo.
#4
-----
There isn't a demo for T2D like there is for TGE, but you can get a side scroller demo and a virtual fish tank demo from the T2D product page.
08/07/2005 (4:40 pm)
Brian, I hope your wife gets glasses and tooth gets extracted easily. While mine weren't broken I had two teeth extracted recently and it went smooth.-----
There isn't a demo for T2D like there is for TGE, but you can get a side scroller demo and a virtual fish tank demo from the T2D product page.
#5
And my wife thanks you for the well wishing ... she will have to go under a general for the extraction(s) so she is a bit nervous. And the glasses are probably going to being life as contacts to see if she can where them, cause we can afford a package of contacts WAY before we can afford a new pair of glasses ...
08/07/2005 (9:39 pm)
I have the Torque2D demos ... had them both the day they came out. I have been lurking for a long while around here wordlessly (I do this a lot it seems). One of the reasons I want my hands on the engine so bad, I know what it can do mostly at this point.And my wife thanks you for the well wishing ... she will have to go under a general for the extraction(s) so she is a bit nervous. And the glasses are probably going to being life as contacts to see if she can where them, cause we can afford a package of contacts WAY before we can afford a new pair of glasses ...
#6
Unfortunately, the demos for T2D really don't show what it's capable of in its entirety...though they do have some nice effects. But take it from me, it's definitely worth the cash.
I cobble my documentation together from the trial TGE docs and some other stuff. Also, I pick the forums over for what I need. So don't let any lack of docs discourage you.
08/16/2005 (7:23 am)
I had to go under general to get a hole dug in the roof of my mouth (long story, you don't care). As long as it doesn't take them four tries to get the IV working (ouch), she should be fine.Unfortunately, the demos for T2D really don't show what it's capable of in its entirety...though they do have some nice effects. But take it from me, it's definitely worth the cash.
I cobble my documentation together from the trial TGE docs and some other stuff. Also, I pick the forums over for what I need. So don't let any lack of docs discourage you.
#7
Im betting most everything I will need is there or is a forum question away.
08/16/2005 (4:20 pm)
No discouragement here if you are addressing me, Ted.Im betting most everything I will need is there or is a forum question away.
Torque Owner Chris Newman
The only difference is that in T2D you have to use their objects that TGE dosnt have.
For example if you want to put a sprite on screen.....
*not actual T2D code... T2D code can only be shown to T2D owners
%sprite = new Sprite(.........);
%sprite.Position("0 0");
It would be a lot easier if you purchased T2D instead, as most people find that T2D is the gateway drug to TGE or even TSE.