Brush & Geometry
by dsfsd · in Game Design and Creative Issues · 08/07/2005 (12:48 am) · 1 replies
Figured I'd post this because I thought it was a great description of convex geometry:
The Torque Game Engine, like many 3D Engines (Source, Quake Series, Unreal, Etc) works with convex brushes only for level design.
Any concave brush will cause strange visual errors ingame. A brush is convex when a line drawn through it at position will only cross the edge of the brush at two points. A brush is concave when a line drawn through it will cross the edge of the brush more then two times.
This image is an example of a concave brush and how to use multiple brushes to make it convex: Image

Originally taken from: http://www.hl2world.com/wiki/index.php/Tips&Tricks#G
The Torque Game Engine, like many 3D Engines (Source, Quake Series, Unreal, Etc) works with convex brushes only for level design.
Any concave brush will cause strange visual errors ingame. A brush is convex when a line drawn through it at position will only cross the edge of the brush at two points. A brush is concave when a line drawn through it will cross the edge of the brush more then two times.
This image is an example of a concave brush and how to use multiple brushes to make it convex: Image
Originally taken from: http://www.hl2world.com/wiki/index.php/Tips&Tricks#G
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Associate Kyle Carter