Game Development Community

Server Mission Selection

by Ronald J Nelson · in Torque Game Engine · 08/06/2005 (5:35 am) · 4 replies

Is there any way to allow a server to choose a set of missions to load before hosting?

For example in a deathmatch, once the match is one, the next mission would load?

#1
08/06/2005 (6:35 am)
Have you looked at how you select a mission for a non-dedicated server in startmission.cs and mission.cs?
#2
08/06/2005 (6:50 am)
Yes I have seen how you can select one from the choices, but what I want is to be able to select more than one at a time.
#3
08/06/2005 (8:16 pm)
Just exec multiple .mis files and you're set. They're normal script files, nothing special to them. The current level loading infrastructure doesn't support this, obviously.
#4
08/07/2005 (7:25 am)
Or just save a global variable that contains a string list of the missions that were selected. When one mission ends, look at the string, find the next mission, and load it.